A lit candle on a stone floor in front of a dark brick wall

TestStudio2310

Wickrunner

Limbo meets a lit fuse: a quiet, dark platformer where you are the flame and every second you take burns a little more of you.

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Trailer

You are the timer

Your wick burns down every second, and the candle gets shorter on screen as it does. A Flare in mid-air gets you higher but burns wick. Light a brazier and it gives the wick back, every time you return to it.

Water puts you out

Pools, dripping ceilings and a well that floods from below. One drop and your flame goes out with a hiss, so every dripping spout is a gap you have to time.

Climb on warm air

Ride the warm air from vents up chimneys and wells, Flare across the last gap, and carry your flame to the lantern at the top.

The candle on a stone ledge in the flooded well, next to a dripping spout

The game

  • Five short levels, about 15 to 20 minutes on a first run
  • A best time on every level
  • Windows, keyboard or gamepad
  • An early prototype by a small studio
Press kit